The Kingdom of Obenin
dominates over half the known world. It is named after its founder, Obenin
Bedowyn. His subjects are called Obenites. Obenites believe Obenin Bedowyn has
transcended into godhood. The High
Priest of Obenin’s Primary Temple crowns each successive King, the eldest son.
Four hundred years after
Obenin’s ascension to godhood, the current Obenite king miscalculates the
response of an ancient enemy alliance in a game that has been played for
centuries. To counter, the Obenite king escalates the conflict. The alliance
exacts a heavy toll. Obenin stands to be invaded for the first time in
centuries. Only winter in the Abringian Mountains keeps Obenin safe. The spring
thaw will bring a flood of alliance soldiers. King Saroth prepares every
able-bodied man, woman, and child to defend the kingdom. The wizard, Lord Cuere,
promises to save the kingdom with his new found powers.
The High Priest is
manipulated into accepting this plan and given a key role in carrying it out.
He does so in a way that brings about the only results it could.
Map and Chapter Titles
Map and Chapter Titles
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